n South African Computer Journal - Composing linear evaluation functions from observable features : reviewed article




Discovering useful knowledge is a problem that remains elusive, even for publicly solved games such as Checkers. This paper presents a formal language that represents knowledge that can be used by two-player board game agents. The language assumes minimal domain knowledge and as basic symbols it employs information that can be obtained directly from the observation of a game position. The language operators can be used to construct and manipulate knowledge within the context of an evaluation function.


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